Applications // Screen Area Zoomer – Enhance your MOBA

Screen Area Zoomer is a quick program I threw together to enable a zooming larger minimaps and HUD elements that can span across multiple screens.

Download

Source code (GPL)

 

Example saz.xml for DOTA 2:

<?xml version=”1.0″ standalone=”yes”?>
<DocumentElement xmlns=”sazconfig”>
<saz>
<sx>1586</sx>
<sy>50</sy>
<sw>340</sw>
<sh>800</sh>
<dx>1920</dx>
<dy>0</dy>
<dw>340</dw>
<dh>800</dh>
</saz>
<saz>
<sx>0</sx>
<sy>800</sy>
<sw>280</sw>
<sh>280</sh>
<dx>-1000</dx>
<dy>0</dy>
<dw>1000</dw>
<dh>1000</dh>
</saz>
</DocumentElement>

Osmosis - a Raphael.js experiment

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In my quest for the “perfect” casual web game platform, I came across Raphael.js. While it is not perfect, I used it to create a game style I haven’t seen attempted on such a platform.

Gaphack

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Screen Area Zoomer is a quick program I threw together to enable a zooming larger minimaps and HUD elements that can span across multiple screens. Download Source code (GPL)   Example saz.xml for DOTA 2: <?xml version=”1.0″ standalone=”yes”?> <DocumentElement xmlns=”sazconfig”> <saz> <sx>1586</sx> <sy>50</sy> <sw>340</sw> <sh>800</sh> <dx>1920</dx> <dy>0</dy> <dw>340</dw> <dh>800</dh> </saz> <saz> <sx>0</sx> <sy>800</sy> <sw>280</sw> <sh>280</sh> […]